stack-opengl
Summary
stack-opengl is a variant of stack-net written in OpenGL. It uses extremely simple shaders and OpenGL programming to create a block stacking application.
Getting Started
The project uses premake4 as the cross-platform build system. You will need to build the external dependencies of the project, by running a root level build. You can then build the project itself. You can do so as such:
premake4 gmake
make
cd src/
premake4 gmake
make
./Stack
Acknowledgements
The project icon is retrieved from the Noun Project . The original source material has been altered for the purposes of the project. The icon is used under the terms of the Public Domain .
The project icon is by Christina Witt George from the Noun Project .